Why people believe they can’t draw - and how to prove they can | Graham Shaw | TEDxHull
TEDx Talks
15 min, 4 sec
The video demonstrates how anyone can learn to draw simple cartoons through a step-by-step process, debunking the myth that drawing talent is innate and cannot be learned.
Summary
- The speaker begins by questioning the audience's belief in their ability to draw, comparing it to skills like singing or spelling.
- Through a series of guided exercises, the audience learns to draw cartoon characters using simple shapes and lines.
- The speaker shares examples of how learning to draw has positively impacted children, business professionals, and stroke survivors with aphasia.
- The talk concludes with a challenge to the audience to reconsider other limiting beliefs they may hold and to explore their untapped potential.
Chapter 1
The speaker introduces the exercise by discussing the common belief that drawing is an innate talent and setting the stage for a drawing session.
- The speaker interacts with the audience, asking who believes they can draw and noting the low number of positive responses.
- Drawing is likened to spelling or singing, where people believe they either can or cannot do it.
- The speaker asserts that drawing ability is more about belief than talent and aims to prove that anyone can draw.
Chapter 2
The audience is guided through drawing their first cartoon character, Spike, using a step-by-step sequence.
- The speaker presents the final cartoon of Spike to set expectations for the audience.
- Participants are instructed to follow along as the speaker draws each part of Spike, starting with the nose and ending with the T-shirt.
- The audience is encouraged to hold up their drawings, and laughter suggests a positive and light-hearted atmosphere.
Chapter 3
The audience learns to draw additional characters by making slight variations to the sequence used for Spike.
- The speaker explains how learning to draw one character can lead to creating many others through variations.
- Characters Thelma and Jeff are introduced, with unique features like different hairstyles and facial expressions.
- The speaker continues to engage the audience by having them follow along with the drawings.
Chapter 4
The speaker demonstrates further variations in drawing different characters, emphasizing the creative potential.
- Variations include different eye shapes, mouth styles, and accessories like bows.
- Characters such as Pam are created, showcasing the audience's growing drawing capabilities.
- The speaker emphasizes that the audience is learning not just to replicate cartoons but to create their own.
Chapter 5
The speaker shares examples of how drawing can be used in education and business settings.
- A student uses a cartoon to remember the function of red blood cells.
- Business professionals use simple sketches to make presentations memorable.
- The speaker demonstrates how to draw a metaphorical boat to represent teamwork.
Chapter 6
The speaker recounts his experience teaching drawing to stroke survivors with aphasia and the positive effects it had.
- The speaker was initially apprehensive about teaching stroke survivors but found the experience to be inspirational and humbling.
- The recoverers, including some who had to draw with their non-dominant hand, showed delight in their ability to draw.
- Feedback from the group highlighted the confidence-building aspect of the drawing session.
Chapter 7
The audience completes one final drawing exercise and reflects on the broader implications of challenging limiting beliefs.
- The speaker guides the audience in drawing a recognizable figure, Albert Einstein, building on the techniques they've learned.
- Participants are encouraged to continue practicing and to teach others to draw.
- The session ends with a thought-provoking message about the potential to challenge and change limiting beliefs in all areas of life.
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